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NPC Generator

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Advanced [show]


Manfred Clive, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is brown, silky, and of moderate length. His eyes are violet and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also hits on women, regardless of circumstances.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He wants to get laid; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Has a crush, Rich. Occupation: Bricklayer

Voice: Italian accent

Attributes [hide]

Manfred Clive, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Hugh Carlisle, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His silver hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born on a small isolated farm. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hugh's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian, Enemies, Nature. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hugh Carlisle, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 10 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trym Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His head has been shaved. His eyes are green and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: He was born in the east, but his parents moved at a very young age to the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of illithids

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Military, Immigrant, Mentor. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Trym Fidget, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)18 (+4) 17 (+3)11 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 13
Languages Common, Gnoll, Giant, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raymond Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely blue suit with brown socks and a vest with buckled shoes. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the west his family was never financially stable. He has had some formal writing training, and achieved minor success. He's since become an addict/alcoholic.

Motivation: He's attracted to the PC.

Ideals: Gifted, Artistic. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Raymond Rayden, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Amethyst (80 gp). Silver pearl (80 gp).


Social Check DCs


Gerald Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. He wears a wide-brimmed hat to cover his moderate length auburn hair. He has a tattooed face.

Personality: Calm and collected, he is a well trained Tanner. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His mother raised him in a mountain cabin. Gerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and he is content

Flaws: Mundane. Bonds: Job, In love, Nature, Criminal record. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Gerald Wentworth, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)16 (+3) 6 (-2)10 (+0)
Skills Insight +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Elven, Druidic, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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