Anselm Dudley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tan tunic with blue highlights, and long brown pants that bunch up around his shoes. He has silver hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break
Ideals: Athletic. Flaws: Lazy. Bonds: Attractive, Adventurer, Job, Slave. Occupation: Slave Trader
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 400 gp.
Diggory Blankley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. With a patchy auburn beard and wild auburn hair. He wears large thick round spectacles.
Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. His job bores him to no end. He has decided to make it more interesting.
History: Diggory hails from a village terrorized by goblins. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Many goblins want him driven away; and obtaining odd cultural human artifacts is his passion
Bonds: Job, Adventurer, Criminal record, Enemies, Nature. Occupation: Beggar
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 8 (-1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 2800 sp. 1 Magnifying glass.
Tim Charlton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and chestnut. His green eyes dart from person to person.
Personality: He is mildly Human supremacist, though he does not identify as such. He feeds upon the attention of others.
History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's since become an addict/alcoholic.
Motivation: He feels threatened by others; and a strong sense of loyalty to human people
Flaws: Racist, Addict, Fearful. Bonds: Attractive, Poor. Occupation: Sculptor
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Drogo Willoughby, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses like a well dressed Blacksmith does. He wears a colorful flower in his brown hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Blacksmith soon after.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Shy. Bonds: Job, Attractive, Rich, Religious. Occupation: Blacksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Half-Plate.
Trey Langston, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. His chestnut hair has been sun bleached extensively. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invites people to come help in his community garden.
History: He was born in the south, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his absent mother; and retire the richest man in the south
Ideals: Entrepeneur, Philantrophist. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: Posh accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp. Large well-done wool tapestry (300 gp).
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