John Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear pastel pants and tee shirts. He keeps his long black hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.
History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He would like to get married and retire; and he wants to get laid
Ideals: Joker. Flaws: Insomniac. Bonds: Nature, Criminal record, Has a crush. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp.
Gerald Colby, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is renowned for his bright black suits and hats. He has moderate length red hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Gerald was born with his mother's beautiful face. Gerald was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Tanner. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Immigrant, Enemies. Occupation: Tanner
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 5 (-3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp.
Gerard Perry, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tan leather gloves, a tan jacket, and tight pants. His hair is short and black. He wears an eyepatch.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Blacksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: He's repulsed by the PC; and wants to raise his children well
Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. Amber (120 gp). Silver pearl (120 gp). 3 Thunderstones. 3 Thunderstones.
Lewis Tindall, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is well dressed, constantly wearing a white suit, brown shirt, and tan tie, marred by sweets. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. He wears an eyepatch.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He comes from a rich eastern family. Like his mother and his brother before him, after school he went straight into learning to become a Detective. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: He loathes his own lifestyle; and his relatives are trying to arrange a marriage
Flaws: Ugly, Depressed. Bonds: Family, Rich, Job. Occupation: Detective
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp. Coral (140 gp). Emerald (500 gp). Red garnet (140 gp). 1 Minor magic item.
Trym Ogden, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a violet suit. He wears his auburn hair up. His eyes are amber.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. Recently he has begun working with bootleggers and crooks.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a need for knowledge about a nearby landmark
Flaws: Shy, Fearful. Bonds: Criminal record, Adventurer, Enemies. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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