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NPC Generator

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Advanced [show]


Arnold Appleton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an entirely yellow suit with black socks and a vest with buckled shoes. His black hair is long and unkept. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Arnold was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He became a Shoemaker soon after.

Motivation: To be a Body Guard again.

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arnold Appleton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)16 (+3) 8 (-1)17 (+3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Adam Haley, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is still thick. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the south. He does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Pacifist. Flaws: Addict, Insomniac, Disease. Bonds: Rich. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Adam Haley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Percival Atterton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his sickle ready. His red hair is lengthy and is close to two feet long. His green eyes have a joyful gleam in them most of the time.

Personality: Percival speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He now mingles about in high society.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Rich, Military, Job. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Percival Atterton, Male Human Fighter 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Athletics +5, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. Freshwater pearl (7 gp). Iolite (20 gp). Silver pearl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Hartford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple brown robe with tan stripes complete with hood. His silver hair, when down, is lengthy. His amber eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.

History: Norman hails from a village terrorized by brigands. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Rich. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Norman Hartford, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Anthony Southey, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Shoemaker. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Anthony would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anthony took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Addict. Bonds: Military, Nature. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anthony Southey, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 70 pp.


Social Check DCs

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