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NPC Generator

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Advanced [show]


Roger Hampton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears rags and sports a simple walking cane. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Roger embodies much of what other species detest in the Humans. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and expand his business

Ideals: Extrovert, Athletic. Flaws: Antagonistic, Addict. Bonds: Poor, Job. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Roger Hampton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)8 (-1) 9 (-1)11 (+0)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Theodoric Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.

History: He was born in the east, but his parents moved at a very young age to the north. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Immigrant, Has a crush. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Wordsworth, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)6 (-2) 9 (-1)16 (+3)
Skills Intimidation +5, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Pink pearl (40 gp). Zircon (70 gp). Sard (70 gp).


Social Check DCs


Godfrey Wentworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His hair is short and brown. His violet eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Joker, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Godfrey Wentworth, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)10 (+0) 16 (+3)6 (-2)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 300 gp. Obsidian (12 gp). Amethyst (150 gp).


Social Check DCs


Roger Burton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a violet suit. He keeps his chestnut hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Animal Trainer. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Flaws: Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Roger Burton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Hunter Tinley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Attractive, Poor, Criminal record. Occupation: Stylist

Voice: Breathy voice

Attributes [hide]

Hunter Tinley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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