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Advanced [show]


Thomas Clare, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. He keeps his golden hair in a flapper bob. His skin is flawless and his amber eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Laborer, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Thomas Clare, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Drogo Barton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. He has a small bristly mustache and wavy golden hair. His eyes are green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. Cursed with lycanthropy at a very young age, Drogo has worked very hard to control his curse. He was granted arcane powers by his dying brother.

Motivation: To find somewhere to settle down; and he is content

Ideals: Gifted. Flaws: Ugly, Mundane, Disease. Bonds: Poor, Immigrant. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drogo Barton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 10 (+0)5 (-3)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Manfred Thornton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and chestnut with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.

History: Born in the north to a Server, Manfred learned a great deal about his father's area of expertise. He worked as a nervous Server and found it very stressful. He tends to his Server job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Flaws: Ugly, Impulsive, Addict. Bonds: Adventurer, Job. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Manfred Thornton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Frederick Royal, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Frederick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and to be a guard again

Flaws: Depressed. Bonds: Rich, Job, Military, Adventurer. Occupation: Baker

Voice: Boston accent

Attributes [hide]

Frederick Royal, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Blankley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. His red hair is thinning but still full. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered east to less war torn lands. He now owns his own business.

Motivation: He feels kind of lost in life; and expand his business

Flaws: PTSD, Depressed. Bonds: Job, Family, Immigrant. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Gerald Blankley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 20000 cp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs

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