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NPC Generator

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Advanced [show]


Robert Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a very tight haircut. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by giants. Robert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Further expansion of business; and someone believes him a fraud

Flaws: Depressed. Bonds: Job, Poor, Enemies. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Tattersall, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Geoffrey Sheldon, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy brown suit, he is not a threatening figure. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Geoffrey was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Enemies, Family. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Geoffrey Sheldon, Male Human Fighter 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)9 (-1) 7 (-2)11 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a small hat to cover his moderate length black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Odo Quinton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)13 (+1) 14 (+2)16 (+3)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 10 pp.


Social Check DCs


Manfred Emsworth, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and dresses in black turtlenecks beneath a brown coat with tan slacks. His white hair is still thick. His amber eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and regain custody of his son

Flaws: Selfish. Bonds: Enemies, Rich, Nature, Family. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Emsworth, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: Bloodstone (80 gp). Chrysoberyl (150 gp). 2 Smokesticks. 1 Alchemist’s fire.


Social Check DCs


Lewis Hallewell, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His long chestnut hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Lewis was born in the east. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Religious. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Lewis Hallewell, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp.


Social Check DCs

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