Thomas Langston, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bristling with hidden weapons, mostly scythes and ceremonial daggers. His moppish golden hair is in a traditional bowl cut. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Criminal record, Poor. Occupation: Spy
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 30 pp.
Cory Camden, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an entirely white suit with grey socks and a vest with buckled shoes. He wears a colorful flower in his brown hair. He has a tattooed face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He comes from a rich western family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: Wants to have a good time and be beloved.
Ideals: Disciplined, Optimist. Bonds: Attractive, Rich, Adventurer. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. Amethyst (70 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler.
Ernest Trollope, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this southern man wears just a red suit. He sports a long brown beard, and similarly colored long hair. He wears a mask on his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is afraid of women and trembles around them
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Shy, Addict. Bonds: Nature. Occupation: Detective
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Freshwater pearl (13 gp). Alexandrite (400 gp). Amethyst (90 gp).
Everard Read, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Farmer uniform. His hair is cut close to his head. His eyes are amber and catlike.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Farmer job and began his own company from there.
Motivation: Further expansion of business; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Job, In love, Religious, Attractive. Occupation: Farmer
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 5 (-3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 13000 cp. Sard (50 gp). Eye agate (11 gp). 1 Masterwork Artisan’s tools. 1 Masterwork manacles. 1 Spyglass. 1 Disguise kit.
Randal Adley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He sports grey clothing, slightly heavier than average wear. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.
History: He got into the Assassin business at a young age. After coming to the age of reason, Randal took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A strong sense of loyalty to Human people; and sabotage a competitor
Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 80 pp.
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