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Advanced [show]


Frederick Gresham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His golden hair is lengthy and is close to two feet long. His ears are large.

Personality: Frederick wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: The child of western immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Rich, Criminal record, Immigrant. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Frederick Gresham, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)9 (-1) 8 (-1)14 (+2)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Trym Reid, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: Born to a Scribe, his mother struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and retire the richest man in the south

Ideals: Joker, Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Poor, Attractive. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Trym Reid, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp. Finely wrought small gold bracelet (50 gp). Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Randal Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His blonde hair is styled in orderly dreadlocks. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a great chef.

History: He is a Maurezhi in disguise. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Gifted. Bonds: Attractive, Adventurer, Rich, Has a crush. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Randal Cooper, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 17 (+3)15 (+2)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 400 gp. Eye agate (6 gp). 1 Minor magic item.


Social Check DCs


Roger Barlow, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a tight fitting tan shirt and pants. His blonde hair is singed and shortened. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Laborer

Voice: Speaks in third person

Attributes [hide]

Roger Barlow, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)8 (-1) 14 (+2)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Patrick Barton, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He has a moderate pudge and is not very fit. His auburn hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his sister's freedom.

Motivation: He seems to be bored by most things; and regain custody of his son

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Family. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Patrick Barton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. Amber (150 gp). Golden pearl (150 gp). Azurite (6 gp). 1 Masterwork Common Melee.


Social Check DCs

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