Frederick Barclay, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair is short and black. His eyes are blue and catlike.
Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. He is a great chef.
History: Frederick was born the youngest of three triplets. His childhood dream was to be a Roofer, but he was a colossal failure. In the meantime he has taken over work as a Beggar and occasionally as a mercenary.
Motivation: Regain custody of his son; and money/treasure
Ideals: Gifted. Bonds: Job, Family, Adventurer, Rich. Occupation: Beggar
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 6
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 3 (-4) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -2 / 1d10-4, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Robert Redfield, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born on a small isolated farm. He was an apprentice working in his father's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Emotional. Bonds: Adventurer, Job, Nature. Occupation: Baker
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp. Chalcedony (50 gp). Eye agate (12 gp).
Gilbert Ryley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is matted, messy, and big. His thin eyebrows rest above his beady gray eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy and tries to find solutions quickly.
History: He was born several months after his mother was called into army service. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.
Motivation: Regain custody of his daughter.
Ideals: Entrepeneur. Flaws: Ugly, Lazy. Bonds: Family, Military. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Aquamarine (800 gp). Jet (40 gp). Moss agate (14 gp). 1 Minor magic item.
Simon Rayden, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a pastel coat over a tan low-cut shirt, and a small hat upon his head. He is an epitome of beauty. His long blonde hair reaches down to his waist. He is very pretty but has cold, dead eyes.
Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Priest business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: To be a Detective again.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Lance Bradford, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a green vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his red hair in a flapper bob. His thin eyebrows rest above his beady blue eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is obsessed with his god.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was granted druidic powers by his dying sister.
Motivation: To find somewhere to settle down; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Religious, Family. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
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