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NPC Generator

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Advanced [show]


Geoffrey Blythe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing, and is pretty ugly. His hair is cut close to his head. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the west to a Bather, Geoffrey learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, PTSD. Bonds: Job, Criminal record, In love. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Geoffrey Blythe, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)7 (-2) 11 (+0)7 (-2)
Skills Insight +2, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Dustin Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are hazel.

Personality: He acts crazy and hedonistic. He does not trust anyone and sleeps with one eye open.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands

Flaws: Hedonist, Insomniac. Bonds: Immigrant, Family, Enemies. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Dustin Hayhurst, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Superior lock. 1 Superior lock.


Social Check DCs


Wymar Addington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His moppish chestnut hair is in a traditional bowl cut. This hazel eyed northerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his mother. Wymar was born on a far northern island where he grew up under the tutelage of his mother, an expert Barber. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Joker. Flaws: Terse. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Wymar Addington, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: Deep green spinel (120 gp).


Social Check DCs


Alexandre Tickle, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. With bright red hair and a scraggly beard. His eyes are brown and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Nature, Job, Has a crush. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Alexandre Tickle, Male Human Fighter 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Adam Davenport, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His hair is short and white. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Adam Davenport, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 11 (+0)8 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp.


Social Check DCs

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