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NPC Generator

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Roland Nash, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His white hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: To prove his worth to the world; and further expansion of business

Flaws: Antagonistic, Impulsive. Bonds: Job, Military, Rich. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Roland Nash, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 10 (+0)6 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Iolite (50 gp).


Social Check DCs


Ernest Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. He keeps his brown hair in a flapper bob. He has a dull look in his violet eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Family, Job, Religious. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Darby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Hunter Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his whip ready. His hair is cut close to his head. He has a tattooed face.

Personality: Hunter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: He was always a brilliant, if unscrupulous mind. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Fighting, Disciplined, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Hunter Halsey, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Wentworth, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His golden hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Flaws: Insane, Antagonistic. Bonds: Has a crush, Adventurer, Military. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

John Wentworth, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)17 (+3) 18 (+4)16 (+3)
Skills Athletics +3, Investigation +5
Senses Passive Perception 14
Languages Common, Draconic, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 3100 sp.


Social Check DCs


Nicholas Clayton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Addict. Bonds: Rich, Immigrant, Adventurer. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Nicholas Clayton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)16 (+3) 6 (-2)9 (-1)
Skills Animal Handling +0, Arcana +5
Senses Passive Perception 8
Languages Common, Elven, Auran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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