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NPC Generator

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Advanced [show]


Nicholas Cotton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He likes to wear black tank tops with tan pants. His hair is chestnut and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 4 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle.

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Nicholas Cotton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)12 (+1) 6 (-2)17 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Everard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly pickaxes and falchions. His silver hair has been sun bleached extensively. His eyes are amber and catlike.

Personality: He dislikes all the random violence that takes place in the south. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Junk Dealer, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Pacifist. Flaws: Ugly, Hedonist. Bonds: Poor, Criminal record, Family. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Everard Wilberforce, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Ernest Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black costume with the symbols of the four houses of cards on his torso. His chestnut hair is matted, messy, and big. His green unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Healer business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Ernest Birkenhead, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)17 (+3) 17 (+3)10 (+0)
Skills Insight +5, Religion +5
Senses Passive Perception 13
Languages Common, Ignan, Terran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Robert Middleton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a brown and green handkerchief worn on his right side. He wears a top hat to hide his balding. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Robert is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Soapmaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he seems to be bored by most things

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Criminal record, Slave, Family. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Robert Middleton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Banded mail. 1 Breastplate.


Social Check DCs


Norman Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He is bristling with hidden weapons, mostly ceremonial daggers and whips. He wears a broad hat to hide his balding. His eyes are blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac.

Ideals: Justice, Fighting. Flaws: Shy. Bonds: Criminal record, Nature. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Norman Mitchell, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 16 (+3)18 (+4)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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