Manfred Livingstone, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears professional attire. His auburn hair is cut short. His skin is flawless and his blue eyes scan people very quickly.
Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mason father left him crippled. After a long history of fighting, Manfred and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1500 sp.
Justin Compton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. His eyes are amber.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister
Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Family. Occupation: Sailor
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Chad Landon, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, green, dusty cloak. His hair is white and curly. His brown eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He also has developed a complete distrust of the Assassin profession.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Chad took refuge in the old dungeon and found the beat up dagger and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Mundane. Bonds: Enemies, Job, Nature. Occupation: Shipwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Just what you see.
Manfred Melancon, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor, and he perpetually has his scimitar ready. He keeps his golden hair in a flapper bob. His gray eyes lackadaisically let the world flow into them.
Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.
History: Manfred was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To get a good night's sleep; and wants to open a new tavern
Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive, Poor, Job. Occupation: Brewer
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
Possessions: 600 gp. Malachite (7 gp). Alexandrite (400 gp). Black opal (800 gp). Violet garnet (400 gp). 1 Minor magic item.
Alexandre Graham, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, brown, dusty cloak. He is muscular with a powerful set of arms. With a patchy white beard and wild white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.
History: Alexandre lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Marshal, but he got bored and became a Herbalist. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand his business; and an old rival family wants him found
Ideals: Fighting. Flaws: Impulsive. Bonds: Family, Job. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 14 (+2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Goblin, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 40 pp. 1 Backpack. 1 Magnifying glass. 1 Masterwork manacles. 1 Superior lock.
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