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NPC Generator

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Advanced [show]


Randal Garrick, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His blonde hair is lengthy and is close to two feet long. His amber eyes are slightly larger than normal.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He's since become an addict/alcoholic.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Artistic. Flaws: Addict, Insomniac. Bonds: Job, Immigrant. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Randal Garrick, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 16 (+3)9 (-1)
Skills History +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his mace. He carries a battered flail and tarnished mace as well. His red hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire

Ideals: Fighting, Logical. Bonds: Attractive, Has a crush. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Trym Ainsley, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)9 (-1) 11 (+0)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 18000 sp. 2 Smokesticks. 3 Holy water. 2 Antitoxin.


Social Check DCs


Kody Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He has a large green mantle and cape that has been intricately interwoven into his brown robe. Beneath his clothing is a huge mess of scar tissue. He has styled his black hair well, parting it to the right. His skin is flawless and his brown eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a very good compulsive liar and kleptomaniac.

History: Born in the east his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Bonds: Slave, Attractive, Criminal record, Poor. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Kody Dumph, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)11 (+0) 9 (-1)16 (+3)
Skills Acrobatics +0, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +5

Possessions: 300 gp.


Social Check DCs


Simon Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with red stripes complete with hood. He has a moderate pudge and is not very fit. He has a golden handlebar mustache and slicked back golden hair. He has a dull look in his green eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Flaws: Antagonistic, Insane. Bonds: Criminal record, Military, Job. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Simon Sydney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1200 sp. Eye agate (13 gp). Violet garnet (800 gp). Red garnet (140 gp).


Social Check DCs


Miles Presley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has a long red beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His father raised him in a mountain cabin. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical, Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Miles Presley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 800 sp.


Social Check DCs

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