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NPC Generator

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Advanced [show]


Robert Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports grey clothing, slightly heavier than average wear. He has a very tight haircut. He has gleaming, smiling blue eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Robert studied abroad. His childhood dream was to be a Crown-heir, but he was a colossal failure. He inherited the family business which he has now maintained for 10 years.

Motivation: To reunite with his absent father; and further expansion of business

Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Job, Family. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Robert Royal, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Reynard Hallewell, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His white hair is heavily combed to the right. His eyes are gray and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has money and likes to spend it; and a deep hatred of gnolls

Flaws: Ugly, Disease. Bonds: Immigrant, Rich, Enemies. Occupation: Servant

Voice: Soft and mumbly

Attributes [hide]

Reynard Hallewell, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)13 (+1) 17 (+3)10 (+0)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Godfrey Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large brown jacket. His tied-back hair is golden. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He works hard and plays hard.

History: Godfrey was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He has worked as a Bather like his father before him.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Persistence, Logical. Flaws: Hedonist. Bonds: Immigrant, Attractive, Job. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Godfrey Hadlee, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)10 (+0) 10 (+0)18 (+4)
Skills History +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Tiger eye turquoise (5 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Paxton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his trident. His silver hair is smooth and relatively long. He has several tiny jet earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Drogo was born in the west. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Impeccable, Persistence. Bonds: Rich, Military. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Drogo Paxton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)17 (+3) 15 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Abyssal, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


William Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His red hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the south, but his parents moved at a very young age to the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

William Tattersall, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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