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Advanced [show]


Peter Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in pastel turtlenecks beneath a black coat with green slacks. He wears his white hair up. This hazel eyed northerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Philantrophist, Fighting. Flaws: Ugly. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Peter Blankley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 8 (-1)8 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Chrysoberyl (120 gp). Coral (120 gp). Red spinel (120 gp).


Social Check DCs


Kyle Barlow, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has a small bristly mustache and wavy black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered writing. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Slave. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Kyle Barlow, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 11 (+0)9 (-1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his lance always slung over his shoulder. His silver hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. Around other people he will do his best to conceal his emotions and appear jolly.

History: Anselm was born the youngest of three triplets. He has had some formal dancing training, and achieved minor success. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Family. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Anselm Mitchell, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 11 (+0)8 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lance Mori, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a yellow shirt with thin white vertical stripes and pastel pants. His silver hair is kept up in a ponytail inside a Stetson hat. His green eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Military, Nature. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Lance Mori, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)9 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. Deep green spinel (70 gp). White pearl (70 gp). Black opal (900 gp). 1 Masterwork Musical instrument.


Social Check DCs


Kody Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with brown socks and a vest with buckled shoes. His auburn hair is heavily combed to the right. His hazel eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north to a Marshal, Kody learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his brother; and many drow want him driven away

Flaws: Antagonistic. Bonds: Enemies, Job, Nature, Family. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Kody Hartford, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 9 (-1)11 (+0) 18 (+4)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 26000 sp. 1 Darkwood Buckler.


Social Check DCs

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