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NPC Generator

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Advanced [show]


Peter Brixton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. He has a long white beard with little hanging trinkets. His green eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Peter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Peter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Gifted. Flaws: Selfish, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Peter Brixton, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Black pearl (400 gp). Deep blue spinel (400 gp). Black pearl (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Enfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in black turtlenecks beneath a green coat with brown slacks. His chestnut hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Carpenter again.

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Job, Nature. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Roger Enfield, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)11 (+0) 15 (+2)6 (-2)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2700 sp. 1 Everburning torch. 8 Acid flasks.


Social Check DCs


Godfrey Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy brown hair. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Persistence, Gifted. Bonds: Rich, Has a crush. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Godfrey Yeardley, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 7 (-2)12 (+1)
Skills Acrobatics +5, Perception +0
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 300 gp. Moonstone (30 gp). 1 Minor magic item.


Social Check DCs


Thomas Cotton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy red suit. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast desert. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He left for the north, certain he would find work there.

Motivation: To get a good night's sleep; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Attractive, Immigrant, Nature. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Thomas Cotton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)13 (+1) 11 (+0)17 (+3)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Aquamarine (600 gp).


Social Check DCs


Odo Fidget, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he is wearing a long, white, dusty cloak. His moppish red hair is in a traditional bowl cut. His eyes are green.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: Expand his business; and he is not mentally stable, and does not behave rationally

Flaws: Lazy, Antagonistic, Insane. Bonds: Nature, Job. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Odo Fidget, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Everburning torch. 3 Tanglefoot bags.


Social Check DCs

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