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NPC Generator

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Advanced [show]


Dustin Trollope, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with violet pants, and carries lances. With bright golden hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his son. Heartbroken, Dustin never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Nature, In love. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Dustin Trollope, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears bulky green painted plate armor. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane, Shy. Bonds: Religious. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Heward Pinkerton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 50 pp. 3 Alchemist’s fire. 1 Holy water.


Social Check DCs


Clerebold Huxley, Male Human [Permalink]

Personal [hide]

Description: This man wears a white costume with the symbols of magic on his torso. He has a penchant for wearing a ring with an oversized ruby on his left hand. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is almost excessively polite to everyone, even when angry. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a criminal king-pin and mafia family His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After months of barely getting by, Clerebold managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Flaws: Shy. Bonds: Rich, Attractive, Criminal record, Religious. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Clerebold Huxley, Male Human Fighter 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)15 (+2) 13 (+1)17 (+3)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 800 gp.


Social Check DCs


Ernest Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He can't help but pocket interesting objects he comes across

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Criminal record, Nature. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Ernest Enfield, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


William England, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a violet vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his violet boots flare out at the collars. His red hair is lengthy. His green unseeing eyes seem to look past you.

Personality: William is depressed about a lot of things. He tends to be a nihilist. He is a very good compulsive liar and kleptomaniac.

History: The child of a Performer, who enjoyed hunting, William was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and money/treasure

Flaws: Disease, Depressed. Bonds: Criminal record, Nature, Rich. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

William England, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)17 (+3) 17 (+3)15 (+2)
Skills Religion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Auran, Dwarven, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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