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NPC Generator

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Advanced [show]


Aldous Whitby, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a brown coat with white slacks. He keeps his blonde hair in a pixie cut. He has gleaming, smiling violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Aldous studied abroad. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Joker, Gifted. Bonds: Family, Job. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Aldous Whitby, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1

Possessions: 500 gp. Sard (50 gp).


Social Check DCs


Trey Riley, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern man wears a well pressed and immaculate suit (or dress). He has no hair. He has a dull look in his green eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Slave. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Trey Riley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)8 (-1) 15 (+2)13 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Gomory Wharton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is long and red with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. His eyes are likewise blue. His teeth are white and perfect.

Personality: Eccentric and domineering, Gomory will drive conversation. He is a ruthless business man, a trait he acquired from his father.

History: Sold as a small child to a slaver, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Mentor, Slave. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Gomory Wharton, Male Human Fighter 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Tim Morton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man is wearing a perfectly clean shirt and pair of pants. He has moderate length chestnut hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Tim's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Fisher, who enjoyed hunting, Tim was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Ideals: Impeccable, Optimist. Bonds: Attractive, Nature, In love, Slave. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Tim Morton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gilbert Weston, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His small hat is riddled with cuts and holes. He has several tiny amber earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Mason, but he got bored and became a Tanner. He became a Tanner soon after.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Gilbert Weston, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +0, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 30 pp.


Social Check DCs

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