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NPC Generator

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Advanced [show]


Diggory Ogden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is short and chestnut. His green eyes peer out from beneath his small tan hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to make almost anything out of random pieces of junk.

History: Born to a Healer, his mother struggled to pay the bills. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Passionate, Gifted. Flaws: Mundane. Bonds: Poor, Family. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Diggory Ogden, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Black velvet mask with numerous citrines (130 gp). Silver comb with moonstones (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).


Social Check DCs


Richard Dryden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has no hair. His eyes are brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Richard Dryden, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)7 (-2) 13 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Robert Chester, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. He wears his white hair up. His blue unseeing eyes seem to look past you.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Robert's homeland. Robert decided to take the middle way and become a bodyguard. During his travels, Robert and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Robert discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Robert fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and expand his business

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Immigrant, Job. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

Robert Chester, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Patrick Sheldon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Artistic. Bonds: Job, Nature, Enemies. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

Patrick Sheldon, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)7 (-2) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Roland Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He is bristling with hidden weapons, mostly shortspears and tridents. He keeps his white hair in a pixie cut. His eyes are hazel.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Shoemaker, but he got bored and became a Marshal. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Insomniac. Bonds: Criminal record, Attractive, Religious, Job. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Roland Nibley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)18 (+4) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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