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NPC Generator

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Advanced [show]


Drogo Tyndall, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. He keeps his white hair in a flapper bob. His eyes are violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.

History: Drogo was born with his father's beautiful face. His arcane abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Gifted, Entrepeneur. Flaws: Cynical. Bonds: Attractive, Has a crush. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Drogo Tyndall, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Simon Chatham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large blue jacket. His auburn hair is unkempt and raggedy. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the south was not economically sound they moved to his current location. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Simon Chatham, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 600 sp. Eye agate (11 gp). Lapis lazuli (11 gp). Amethyst (40 gp).


Social Check DCs


Percival Peyton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His hair is white, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.

History: He was always a brilliant, if unscrupulous mind. Like his father and his brother before him, after school he went straight into learning to become a Masseuse. He became a Masseuse soon after.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Percival Peyton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 16 (+3)16 (+3)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Peter Marley, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His long auburn hair reaches down to his waist. He has gray eyes.

Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: He got into the Spice Merchant business at a young age. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Peter Marley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 18 (+4)12 (+1)
Skills Arcana +2, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theobald Chatham, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He wears a colorful flower in his chestnut hair. His eyes, though not visible through his cowl, are gray.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He has since lost track of the people in his past.

Motivation: Many brigands want him driven away; and wants to raise his children well

Bonds: Attractive, Military, Adventurer, Family, Enemies. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Theobald Chatham, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Blue quartz (12 gp). Eye agate (12 gp). Carnelian (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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