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NPC Generator

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Advanced [show]


Anselm Palomarez, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He keeps his long blonde hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: He comes from a rich western family. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Persistence. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Anselm Palomarez, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin, Orc, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Everard Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his black hair down. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Everard was born with his father's beautiful face. A gifted student he started as a Mason, but he got bored and became a Bounty Hunter. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist, Logical. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Everard Ansley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Sardonyx (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Bernard Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large grey mantle and cape that has been intricately interwoven into his violet robe. His silver hair is unkempt and raggedy. He wears a mask on his face.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Immigrant. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Bernard Ryley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicholas Westbrook, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a violet vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Sailor, but he got bored and became a Healer. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's in love.

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Has a crush, Job. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Nicholas Westbrook, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 8 (-1)18 (+4)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adam Bradford, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. He has chestnut hair. His eyes are green and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has drifted from career to career and currently works as a Mayor.

Motivation: To be a Barber again; and to end his boredom

Ideals: Gifted. Flaws: Antagonistic, Selfish, Mundane. Bonds: Job. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Adam Bradford, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 11 (+0)15 (+2) 17 (+3)11 (+0)
Skills Insight +5, Stealth -1
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 200 gp.


Social Check DCs

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