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Advanced [show]


Cory Holton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady brown eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by illithids. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He has money and likes to spend it; and many illithids want him driven away

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Cory Holton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Onyx (40 gp). Jade (70 gp).


Social Check DCs


Chad Graeme, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear black pants and tee shirts, marred by teas. His auburn hair is unkempt and raggedy. His eyes are a pleasant violet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a habit of throwing himself into exceedingly dangerous situations.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Impulsive, Insane. Bonds: Poor. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Chad Graeme, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lewis Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his black hair to look like a famous performer. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A true patriot, Lewis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. When Lewis reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to end his boredom

Flaws: Ugly, Addict, Greedy, Mundane. Bonds: Military. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Lewis Roscoe, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Athletics +5, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. Onyx (80 gp). Moonstone (80 gp). Rich purple corundum (1100 gp). 1 Minor magic item.


Social Check DCs


Percival Heiser, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has styled his red hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Percival began to lead the lost caravan. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Enemies, Has a crush. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Percival Heiser, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2800 sp. Brown-green garnet (110 gp). Amber (110 gp). Amber (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hugh Darby, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a red coat with white slacks. He wears his brown hair up in a very large beehive style do. He has a tattooed face.

Personality: Hugh wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He feeds upon the attention of others.

History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He feels threatened by others; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Hugh Darby, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)15 (+2) 7 (-2)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs

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