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NPC Generator

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Advanced [show]


Clerebold Marley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean yellow cloak covering his clean studded leather. With bright brown hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Job, Enemies. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Clerebold Marley, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Ralf Ridley, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears professional attire. With bright chestnut hair and a scraggly beard. His amber eyes peer out from beneath his broad tan hat.

Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now spends his time doing works of charity.

Motivation: To prove his worth to the world; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Impulsive, Racist. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: American accent

Attributes [hide]

Ralf Ridley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Aquamarine (400 gp).


Social Check DCs


Odo Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. In his 14th year, his parents were killed by a illithids raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Odo Birkenhead, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Reynard Digby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears yellow leather gloves, a yellow jacket, and tight pants. His auburn hair is singed and shortened. His violet eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his mother was called into army service. Reynard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Reynard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Military, Criminal record. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Reynard Digby, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)16 (+3) 5 (-3)12 (+1)
Skills Athletics +0
Senses Passive Perception 7
Languages Common, Celestial, Orc, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Percival Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a red coat over a white low-cut shirt, and a Stetson hat upon his head. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. He is harsh and unforgiving.

History: He was born to a criminal king-pin and mafia family In his 13th year, his parents were killed by a goblins raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Enemies. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Percival Kelsey, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)7 (-2)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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