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NPC Generator

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Tim Nash, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear brown tank tops with blue pants, and is pretty ugly. His red hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Insane. Bonds: Job, Criminal record, Rich. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Tim Nash, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Terran, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Godfrey Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy white pantaloons and a blue scarf. His chestnut hair has been sun bleached extensively. His eyes are hazel.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Entrepeneur. Bonds: Poor, Adventurer, Nature. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Godfrey Tinley, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ralf Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long black hair kept up in a rat tail. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Enemies. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Ralf Hornsby, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 7 (-2)11 (+0)
Skills Acrobatics +2, Animal Handling +0
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1400 sp. Golden pearl (80 gp).


Social Check DCs


Simon Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with violet stripes complete with hood, and he perpetually has his flail ready. His white hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast mountains. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Bonds: Enemies, Nature, Immigrant. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Simon Cromwell, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)12 (+1) 10 (+0)7 (-2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Alexandre Payton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is lengthy and is close to two feet long. His gray eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Alexandre Payton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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