Geoffrey Wellington, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His chestnut hair is knotted and matted. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the east to a Laborer, Geoffrey learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Geoffrey was left his father's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his son.
Ideals: Joker. Bonds: Attractive, Family, Job, Military. Occupation: Laborer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Jocelyn Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is heavily combed to the right. His face is scarred and worn.
Personality: He loves telling others what to do and how they should feel about things. He takes great joy in being the best Mercenary in town.
History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.
Motivation: Further expansion of business; and he is greedy
Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Dustin Digby, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and auburn. He is very pretty but has cold, dead eyes.
Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Stylist and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Shy. Bonds: Attractive, Job, Slave. Occupation: Stylist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicholas Yardley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Nicholas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was always a brilliant, if unscrupulous mind. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Family. Occupation: Bricklayer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Shane Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a simple black robe with blue stripes complete with hood. His golden hair is cut short with large spiked bangs in the front. His eyes are violet and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a criminal king-pin and mafia family His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently he has begun working with bootleggers and crooks.
Motivation: To protect his home; and his spouse's relatives view him with great suspicion
Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Family, Guardian. Occupation: Mayor
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 50 pp. 1 Minor magic item.
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