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NPC Generator

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Advanced [show]


Lewis Anderton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He keeps his blonde hair in a pixie cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.

History: Gifted from a young age, Lewis studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: To prove his worth to the world.

Ideals: Gifted, Fighting. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Lewis Anderton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 14 (+2)15 (+2)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Charles Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large brown jacket. With a patchy red beard and wild red hair. His eyes are a pleasant violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.

History: He got into the Animal Trainer business at a young age. He moved out west to avoid the crime he committed. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Athletic, Gifted, Logical. Flaws: Impulsive. Bonds: Job, Criminal record. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Charles Kinsley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)8 (-1) 15 (+2)11 (+0)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His long auburn hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and regain custody of his son

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Drogo Fidget, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Peter Wallace, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. He has a dull look in his brown eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Disciplined. Bonds: Poor, Criminal record, Immigrant. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Peter Wallace, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +1, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Thomas Royal, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. His golden hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a slaver, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 10th year, his parents were killed by a illithids raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids.

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Mentor, Enemies. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Royal, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 15 (+2)6 (-2)
Skills History +2, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1500 sp.


Social Check DCs

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