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NPC Generator

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Advanced [show]


Trey Weld, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His chestnut hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trey. After months of barely getting by, Trey managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it.

Flaws: Disease. Bonds: Attractive, Rich, Religious, Criminal record. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Trey Weld, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Raymond Dudley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He carries a battered bastard sword and tarnished sai as well. His black hair is heavily combed to the left. His amber eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small forest village. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Raymond's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Fighting, Joker. Flaws: Antagonistic, Insomniac. Bonds: Nature. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Raymond Dudley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 17 (+3)16 (+3)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Carnelian (70 gp). Golden yellow topaz (900 gp).


Social Check DCs


Ernest Hadley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His silver hair is drawn into a tight pony tail with a card scrunchie. He wears crescent spectacles with a black brim.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. When Ernest reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Now he works as a music tutor during his time off.

Motivation: He loathes his own lifestyle.

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Ernest Hadley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)17 (+3) 13 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Geoffrey Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a worn and beaten armor. With bright auburn hair and a scraggly beard. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. Geoffrey was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Cook. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Impeccable, Opinionated. Bonds: Rich, Immigrant, Adventurer. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Geoffrey Snowdon, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Nature +5, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 27000 cp.


Social Check DCs


Gilbert Kimberly, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a small bristly mustache and wavy chestnut hair. His eyes are hazel and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the east to a Fisher, Gilbert learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Fisher like his father before him.

Motivation: He is terrified, and will act out of fear; and to settle down with his crush

Flaws: Mundane, Antagonistic, Ugly, Fearful. Bonds: Has a crush, Job. Occupation: Fisher

Voice: German accent

Attributes [hide]

Gilbert Kimberly, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs

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