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Advanced [show]


Guy Nibley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. His hair is silver, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west to a Sailor, Guy learned a great deal about his father's area of expertise. A gifted student he started as a Shipwright, but he got bored and became a Sailor. He now owns his own business.

Motivation: To be a Shipwright again.

Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Nibley, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)17 (+3) 18 (+4)13 (+1)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Goblin, Dwarven, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tim Oakley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and chestnut with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with his god.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Tim's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Criminal record, Religious, Adventurer, Guardian. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Oakley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Everard Denholm, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Interpreter does. His chestnut hair is styled in orderly dreadlocks. His green eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Interpreter and found it very stressful. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Extrovert. Bonds: Job, Immigrant, Family, Poor. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Everard Denholm, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Charles Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a red scarf. He carries with him a set of greataxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His blonde hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his father's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Charles Van Es, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 9 (-1)15 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1800 sp. Old masterpiece painting (800 gp). Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Bernard Stanton, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears black cloth garments or leather armor, he is not a threatening figure. He keeps his long white hair kept up in a rat tail. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: He was born several months after his mother was called into army service. When Bernard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To share knowledge with the world; and to clean up the streets

Ideals: Logical. Flaws: Antagonistic, Lazy. Bonds: Military, Guardian. Occupation: Bather

Voice: Whispers

Attributes [hide]

Bernard Stanton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)10 (+0) 15 (+2)8 (-1)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs

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