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NPC Generator

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Advanced [show]


Trym Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears red cloth garments or leather armor. He wears a Stetson hat to cover his moderate length chestnut hair. His blue eyes peer out from beneath his Stetson red hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his absent mother; and seeks redemption

Flaws: Antagonistic, Selfish. Bonds: Criminal record, Adventurer, Family. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Trym Bradshaw, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)14 (+2) 10 (+0)16 (+3)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Denholm, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown costume with the symbols of death on his torso. He has moderate length auburn hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

William Denholm, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)10 (+0) 3 (-4)12 (+1)
Skills Performance +3
Senses Passive Perception 6
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ralf Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered white stockings. His skin is fair and his fingers are delicate and long. His golden hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He takes great joy in being the best Bookbinder in town.

History: Ralf was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Hedonist. Bonds: Job, Adventurer, Has a crush. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Ralf Lindsay, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)12 (+1) 18 (+4)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Rolf Harley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is renowned for his bright tan suits and hats. His white hair is braided into rings. His eyes are amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Rolf was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Rolf's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Job, Poor, Adventurer, Criminal record. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Rolf Harley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)16 (+3) 9 (-1)4 (-3)
Skills Medicine +1, Performance -1
Senses Passive Perception 9
Languages Common, Druidic, Ignan, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 60 pp.


Social Check DCs


Randal Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered greatsword and tarnished morningstar as well. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Randal Browning, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)17 (+3) 8 (-1)18 (+4)
Skills Acrobatics +1, Athletics +5
Senses Passive Perception 9
Languages Common, Gnoll, Gnome, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 300 gp.


Social Check DCs

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