Manfred Altham, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears a Stetson hat to cover his moderate length chestnut hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Manfred's homeland. Manfred decided to take the middle way and become a bodyguard. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local unemployed
Ideals: Fighting, Joker, Professionalism. Flaws: Insomniac. Bonds: Immigrant. Occupation: Baker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
Adelard Cornish, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. He wears an eyepatch.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Junk Dealer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Don Marston, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair and beard is wavy and long. His face is scarred and worn.
Personality: He is fixated on the number 25. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of women and trembles around them
History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Shy, Disease. Bonds: Poor. Occupation: Fortune-teller
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 45000 sp. 1 Masterwork manacles. 1 Climber’s kit. 1 Hourglass.
Justin Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His brown eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses divination through singing.
History: He was born into a rich family. After coming to the age of reason, Justin took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 13 years.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Job, Slave. Occupation: Sailor
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Theobald Marlowe, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. He is very pretty but has cold, dead eyes.
Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the south. He worked as a nervous Crown-heir and found it very stressful. He then took over the family business and is one of the better Crown-heir for hire.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Job, Immigrant. Occupation: Crown-heir
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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