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Advanced [show]


Justin Hayes, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Logical. Flaws: Ugly. Bonds: Military. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Justin Hayes, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)16 (+3) 7 (-2)14 (+2)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 8
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 600 gp. Alexandrite (1100 gp). Rose (80 gp). Pink pearl (130 gp). Carnelian (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Robert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He wears a Stetson hat to cover his moderate length red hair. His eyes are green and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Mortician business at a young age. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Professionalism, Entrepeneur, Fighting. Bonds: Job, Slave. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Robert Mitchell, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 14 (+2)6 (-2)
Skills Deception +0, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


John Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and pastel robe with the hood down. He is portly but not overly obese. He wears a wide-brimmed hat to cover his moderate length white hair. His eyes are likewise brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of gnolls; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Logical. Bonds: Nature, Adventurer, Enemies. Occupation: Performer

Voice: Slurs words

Attributes [hide]

John Tinley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Bloodstone (80 gp). Amber (80 gp). 2 Antitoxin.


Social Check DCs


Trey Yardley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a grey suit. His long blonde hair reaches down to his waist. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is wracked by social anxiety; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Cynical, PTSD. Bonds: Military. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Trey Yardley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 10 (+0)16 (+3)
Skills Athletics +4, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 300 gp.


Social Check DCs


Guy Copeland, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright violet suits and hats. He keeps his golden hair in a pixie cut. He wears an eyepatch.

Personality: He is mildly Human supremacist, though he does not identify as such. He is harsh and unforgiving.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Ugly, Racist, Antagonistic, Secretive. Bonds: Nature, Military. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Guy Copeland, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills Arcana +5, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Gnoll, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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