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NPC Generator

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Advanced [show]


William Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears yellow painted combat armor at almost all times. His black hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. William was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. William decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Flaws: Terse, Insane. Bonds: Criminal record, Poor. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

William Cotton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 800 sp.


Social Check DCs


Peter Westcott, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his blonde hair up. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered dancing. He struck the Performer job and began his own company from there.

Motivation: He has money and likes to spend it; and many giants want him driven away

Ideals: Artistic. Bonds: Rich, Job, Enemies. Occupation: Performer

Voice: Sighs a lot, exhausted

Attributes [hide]

Peter Westcott, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Celestial, Auran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Lincoln, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow armored body suit, with a simple red line shooting up and back down. He keeps his long silver hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Theodoric Lincoln, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Patrick Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his auburn hair in a flapper bob. His violet eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Stableman. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Patrick studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Patrick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Job, Enemies. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Patrick Eastaughffe, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2500 sp. Alexandrite (600 gp).


Social Check DCs


William Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears skinny pants and wears a green and pastel robe with the hood down. He has a hunchback. His hair is cut close to his head. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing painting.

History: The child of a Engraver, who enjoyed hunting, William was taken on many hunting expeditions. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To protect his home.

Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Nature, Immigrant. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

William Sherwood, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)8 (-1) 14 (+2)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp. Azurite (14 gp). Eye agate (14 gp).


Social Check DCs

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