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Advanced [show]


Hubert Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in earthy colors with a green and white handkerchief worn on his right side. With a patchy white beard and wild white hair. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 10th year, his parents were killed by a dire rats raid, leaving Hubert alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and someone believes him a fraud

Flaws: Ugly, Fearful, Antagonistic. Bonds: Enemies, Debt. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Hubert Bradshaw, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 16 (+3)6 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Trym Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky grey painted plate armor. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. He has a dull look in his brown eyes.

Personality: He likes to make people angry or surprised. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: To be a Interpreter again; and sabotage a competitor

Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Ramsay, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Athletics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5

Possessions: Red-brown spinel (130 gp).


Social Check DCs


Bertram Snowdon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a green coat. He keeps his chestnut hair in a flapper bob. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He works hard and plays hard.

History: When he was but 5 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Bertram's homeland. Bertram decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Greedy, Hedonist. Bonds: Immigrant. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Bertram Snowdon, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 17 (+3)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 13
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. A roughly beaten golden orb (50 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Theobald Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin red vertical stripes and yellow pants, and carries monstrous two handed axes. His hair is brown and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy.

Ideals: Fighting, Impeccable. Bonds: Attractive, Rich, Criminal record. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Theobald Heiser, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)18 (+4) 17 (+3)10 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Odo Chester, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely brown suit with white socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich southern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy; and he's looking for his big break

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Adventurer, Rich. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Odo Chester, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Magnifying glass.


Social Check DCs

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