Frederick Vance, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tan leather gloves, a tan jacket, and tight pants. His red hair is lengthy and is close to two feet long. He has gleaming, smiling green eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: A strong sense of loyalty to Human people; and he seems to be bored by most things
Ideals: Opinionated. Flaws: Ugly, Racist, Mundane. Bonds: Poor. Occupation: Shepherd
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Hunter Sydney, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears a broad hat to cover his moderate length black hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born into a rich family. He moved out east to avoid the crime he committed. He got away from his former life and has fallen to alcoholism.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Athletic, Disciplined. Flaws: Addict. Bonds: Criminal record, Rich. Occupation: Courier
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Hubert Fulton, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Carter
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 200 gp.
Anselm Preston, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise blue.
Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Anselm was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.
Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day
Flaws: Fearful. Bonds: Attractive, Job, Family, Criminal record. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 9000 cp. A small bag of saffron. (40 gp). Gold and topaz bottle stopper cork (400 gp).
Gunter Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a violet coat over a grey low-cut shirt, and a feathered hat upon his head. His feathered hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gunter was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has worked as a Dilettante like his father before him.
Motivation: To get a good night's sleep; and balancing his hectic life and new dilettante responsibilities is difficult
Flaws: Ugly, Antagonistic, Insomniac. Bonds: Job, Adventurer. Occupation: Dilettante
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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