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Advanced [show]


Ernest Remington, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His auburn hair has been sun bleached extensively. He has brown eyes and a blue hat with a violet feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in a small forest village. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 9 years.

Motivation: Money/treasure; and human compassion

Ideals: Justice. Flaws: Racist. Bonds: Nature, Job, Rich. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Ernest Remington, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp. 1 Holy water. 2 Antitoxin. 2 Smokesticks.


Social Check DCs


Thomas Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his axe. He is bristling with hidden weapons, mostly axes and shortbows. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Harrington, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Anselm Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. He wears a Stetson hat to hide his balding. His eyes are violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Anselm hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike his way of doing things and want revenge

Ideals: Opinionated. Flaws: Shy, Ugly. Bonds: Enemies, Adventurer. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Anselm Skelton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Citrine (60 gp). Brown-green garnet (110 gp).


Social Check DCs


Conrad Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He prefers to wear black clothing when he does not wear armor. His red hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to unite with his sister

Ideals: Optimist, Gifted. Flaws: Insomniac, Ugly. Bonds: Family, Enemies. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Conrad Langdon, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)16 (+3) 10 (+0)12 (+1)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Miles Weston, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. His skin is fair and his fingers are delicate and long. He wears his white hair up. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Miles took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Miles Weston, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)10 (+0) 18 (+4)15 (+2)
Skills Athletics +5, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +6

Possessions: 19000 cp. 1 Backpack. 1 Masterwork Artisan’s tools.


Social Check DCs

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