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Advanced [show]


Frederick Mitchell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He is physically well-built. He has styled his brown hair well, parting it to the left. His eyes are amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The war was a terrible time for him, and Frederick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He married young, but lost his spouse to giants. Days after completing his studies, news broke out that his hometown was attacked by giants. Frederick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Many giants want him driven away.

Flaws: Shy, Depressed. Bonds: Military, Religious, Enemies. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Frederick Mitchell, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)7 (-2) 13 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Jade (110 gp). White pearl (110 gp).


Social Check DCs


Drogo Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has wavy red hair. He is very pretty but has cold, dead eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is greedy

Ideals: Athletic, Optimist. Bonds: Attractive, Criminal record, Rich. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Drogo Carlisle, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 15 (+2)16 (+3)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant, Ignan, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 80 pp.


Social Check DCs


Geoffrey Snowdon, Male Human [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His blonde hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the east. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Geoffrey studied abroad. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: He desires power and/or immortality.

Ideals: Pacifist, Gifted. Bonds: Has a crush, Adventurer, Job. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Geoffrey Snowdon, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 10 (+0)12 (+1) 13 (+1)5 (-3)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bertram Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear green tank tops with blue pants. He has a white handlebar mustache and slicked back white hair. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful brothel owner made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and he has a rivalry with the church that dominates his actions

Bonds: Job, Mentor, Adventurer, Religious. Occupation: Scribe

Voice: American accent

Attributes [hide]

Bertram Graeme, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Balimaar Springfield, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his brown hair to look like a famous performer. His gray eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.

History: He got into the Brewer business at a young age. In his 12th year, his parents were killed by a giants raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of giants; and an old rival family wants him found

Flaws: Shy, Selfish. Bonds: Job, Enemies, Family. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Balimaar Springfield, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 12 (+1)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Stealth -1
Senses Passive Perception 12
Languages Common, Giant, Goblin, Halfling
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 30000 sp. White opal (400 gp). Emerald (400 gp). Tourmaline (50 gp). Rich purple corundum (400 gp).


Social Check DCs

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