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NPC Generator

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Advanced [show]


Drogo Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has done his best to style his blonde hair to look like a famous performer. His thin eyebrows rest above his beady brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered north to less war torn lands. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, PTSD. Bonds: Adventurer, Nature. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Drogo Trowbridge, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1700 sp.


Social Check DCs


John Conway, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his bastard sword ready. His golden hair, when down, is lengthy. He has green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of western immigrants he idolized his mother. John was born on a far western island where he grew up under the tutelage of his mother, an expert Bellfounder. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Philantrophist. Bonds: In love, Immigrant, Enemies. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Conway, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Richard Snape, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears professional attire. His hair is long and brown with streaks of auburn, and is pulled back with small yellow clips. His beard is auburn, braided, and well cared for. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Richard studied abroad. His necromantic abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is wracked by social anxiety; and seeks redemption

Ideals: Gifted. Flaws: Fearful, Secretive. Bonds: Attractive, Criminal record. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Richard Snape, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)12 (+1) 9 (-1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Gomory Skelton, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is golden. His violet eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Philantrophist. Flaws: Shy, PTSD. Bonds: Rich, Attractive, Religious. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Gomory Skelton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Iolite (20 gp). Amethyst (140 gp). Blue quartz (15 gp).


Social Check DCs


Balimaar Clare, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. He has a white handlebar mustache and slicked back white hair. He has gray eyes and a brown hat with a white feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is lazy and tries to find solutions quickly.

History: Balimaar was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to raise his children well; and sabotage a competitor

Ideals: Justice. Flaws: Lazy. Bonds: Attractive, Job, Criminal record, Family. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Balimaar Clare, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)9 (-1) 14 (+2)7 (-2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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