Adam Kensley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His white hair is kept up in a ponytail inside a deerstalker hat. His green eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a Shepherd, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Adventurer, Poor. Occupation: Tailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
William Bradley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and to get a good night's sleep
Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Adventurer, Mentor, Family. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Jet (80 gp). Golden yellow topaz (800 gp). Golden yellow topaz (800 gp).
Jocelyn Richie, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His hazel eyes dart from person to person to random spaces in the air.
Personality: Jocelyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle.
Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Tanner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Diggory Reid, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and blue handkerchief worn on his right side. He has a slight overbite and is overall scrawny. With a patchy white beard and wild white hair. His thin eyebrows rest above his beady blue eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Sold as a small child to a necromancer, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. By chance he met his sister recently and the two have been together since.
Motivation: A rival would like him out of the picture; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Greedy. Bonds: Criminal record, Mentor, Family. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Everard Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His silver hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He dislikes all the random violence that takes place in the east. He would rather hide behind his crafts than deal with other people.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Everard was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Fighting, Pacifist, Artistic. Flaws: Insomniac, Shy. Bonds: Military. Occupation: Mason
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!