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NPC Generator

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Advanced [show]


Kody Langdon, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is dressed in earthy colors with a green and tan handkerchief worn on his left side. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.

Motivation: To get a good night's sleep; and a strong sense of loyalty to human people

Flaws: Racist, Insomniac. Bonds: Religious, Rich, Immigrant. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Kody Langdon, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 14 (+2)8 (-1) 13 (+1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ernest Tattersall, Male Human [Permalink]

Personal [hide]

Description: This northern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. He has wavy black hair. His eyes are a pleasant hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast plains. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Adventurer, Nature. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Ernest Tattersall, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Geoffrey Everly, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is generally well dressed albeit a few years behind the times. He wears a colorful flower in his blonde hair. His eyes, though not visible through his cowl, are violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To unite with his brother.

Bonds: Attractive, Nature, Religious, Family, Adventurer. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Geoffrey Everly, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)14 (+2) 8 (-1)14 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Diggory Beverly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and blonde with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Diggory Beverly, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Wymar Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long golden beard, and similarly colored long hair. He wears a mask on his face.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job, Family. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Wymar Cooper, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp.


Social Check DCs

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