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NPC Generator

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Advanced [show]


Balimaar Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely red suit with blue socks and a vest with buckled shoes. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny emerald earrings on each ear.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in the north to a Masseuse, Balimaar learned a great deal about his mother's area of expertise. He worked as a nervous Masseuse and found it very stressful. He has drifted from career to career and currently works as a Masseuse.

Motivation: Money/treasure; and expand his business

Ideals: Artistic, Logical. Bonds: Rich, Enemies, Job. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Balimaar Copeland, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Heward Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black shirt with thin yellow vertical stripes and white pants. His head has been shaved. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of southern immigrants he idolized his father. Heward was born on a far southern desert where he grew up under the tutelage of his father, an expert Sellsword. He left for the south, certain he would find work there.

Motivation: To protect his home.

Ideals: Optimist. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Heward Mitchell, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)14 (+2) 9 (-1)15 (+2)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Silk rope. 1 Masterwork manacles.


Social Check DCs


Randal Bradford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is lazy, self-centered, vain, and jealous.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Flaws: Ugly, Insomniac, Selfish. Bonds: Poor, Criminal record. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Randal Bradford, Male Human Fighter 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)16 (+3) 11 (+0)6 (-2)
Skills Intimidation +1, Survival +3
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Infernal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 6000 sp. Golden pearl (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Hugh Willoughby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft red waves gently in the breeze. His left hand appears badly burned and disfigured. His hair is brown, silky, and of moderate length. His gray eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Hugh was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 7 years.

Motivation: He uses money and sex appeal to get what he needs.

Bonds: Rich, Attractive, Job, Military. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Hugh Willoughby, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)15 (+2) 9 (-1)15 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 15000 cp.


Social Check DCs


Heward Peyton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He dresses in violet turtlenecks beneath a black coat with white slacks. He has a hunchback. His hair is white and very short. His gray eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Ruler mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Professionalism. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Heward Peyton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)5 (-3) 10 (+0)10 (+0)
Skills Performance +2, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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