Peter Southey, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears blue leather gloves, a blue jacket, and tight pants. He wears his chestnut hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: An old rival family wants him found; and to get a good night's sleep
Ideals: Justice, Gifted. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 5 (-3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Hunter Yardley, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. He has golden hair. His blue eyes are slightly larger than normal.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a font of random trivia from the lore and stories he has discovered
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Logical. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Carter
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp.
Lance Reed, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, blue cloak. He wears his golden hair up in a very large beehive style do. His eyes are violet and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Animal Trainer, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Justice. Flaws: Antagonistic, Racist. Bonds: Poor, Immigrant. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 200 gp. Black pearl (400 gp).
Balimaar Cromwell, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long blonde beard, and similarly colored long hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally; and he has a crush on the local bounty hunter
Ideals: Extrovert, Entrepeneur. Flaws: Emotional, Insane. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 500 gp. White pearl (140 gp).
Don Langston, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears just a black suit. His chestnut hair is cut jaggedly and amateurishly. He has hazel eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.
Motivation: To reunite with his old friends; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Family, Poor, Attractive, Adventurer. Occupation: Seamstress
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 7000 cp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
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