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NPC Generator

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Advanced [show]


Dustin Abram, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses like a well dressed Stableman does. He keeps his auburn hair in a flapper bob. His blue eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Stableman business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Stableman job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Flaws: Greedy. Bonds: Job, Adventurer, Nature. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Dustin Abram, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 5 (-3)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adam Atherton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. He enjoys reading and quiet.

History: When he was but 5 years old his parents immigrated from the south. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and wants to work out more often

Ideals: Fighting, Athletic, Logical. Flaws: Racist, Addict. Bonds: Immigrant. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Adam Atherton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)17 (+3) 13 (+1)17 (+3)
Skills Performance +5, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Backpack.


Social Check DCs


Richard Brady, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a robe, a symbol of the sun god around his neck, and a club on his belt. His brown hair is heavily combed to the right. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Richard's homeland. Richard decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Richard Brady, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Freshwater pearl (5 gp). 1 Minor magic item.


Social Check DCs


Trey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears his red hair up. His eyes are violet and catlike.

Personality: He speaks before he thinks and is too direct. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Adventurer, who enjoyed hunting, Trey was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Trey Birkenhead, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)13 (+1) 12 (+1)17 (+3)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Gerard Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. His skin is fair and his fingers are delicate and long. His hair is red and curly. His brown eyes are passionate and lively.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Shipwright, who enjoyed hunting, Gerard was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants revenge against brigands

Flaws: Antagonistic. Bonds: Immigrant, Nature, Enemies. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Gerard Emsworth, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Jasper (40 gp). Fire opal (600 gp).


Social Check DCs

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