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NPC Generator

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Advanced [show]


Manfred Branson, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear flannel. His black hair is knotted and matted. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: A powerful brothel owner made him what he is. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Joker, Gifted. Bonds: Mentor, Family, Adventurer. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Manfred Branson, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Religion +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 900 sp.


Social Check DCs


Geoffrey Burton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his brown hair up in a very large beehive style do. His eyes are amber and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Optimist. Flaws: Ugly, Impulsive, Mundane. Bonds: Military, Immigrant. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Burton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 17 (+3)8 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Kody Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. Kody enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Kody hails from a village terrorized by orcs. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Fighting, Athletic. Flaws: Insane, Hedonist. Bonds: Enemies, Adventurer. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Kody Bentley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2 Alchemist’s fire.


Social Check DCs


Theodoric Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly black, has prominent grey streaks. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Theodoric was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: He is greedy; and retire the richest man in the north

Ideals: Entrepeneur. Bonds: Attractive, Job, Slave, Rich. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Tewksbury, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)8 (-1) 12 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Abram, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. His hair is silver and curly. He has blue eyes and a red hat with a black feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Wymar Abram, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)7 (-2) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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