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NPC Generator

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Advanced [show]


Shane Northcott, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized brown coat, and sports empty pouches on his belt. His auburn hair is smooth and relatively long. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Sculptor in town.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Shane Northcott, Male Human Fighter 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 7 (-2)11 (+0)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Patrick Brent, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His moppish brown hair is in a traditional bowl cut. His green eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Disease, PTSD. Bonds: Adventurer, Job. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Patrick Brent, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. 1 Masterwork Musical instrument. 1 Masterwork manacles.


Social Check DCs


Alex Mori, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is white and very short. His blue unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Alex Mori, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Simon Yardley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with poetry.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Philantrophist, Artistic, Fighting. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Simon Yardley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Alexandre Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a green coat. With bright brown hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Athletic, Extrovert. Flaws: Disease, Insomniac. Bonds: Family. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Alexandre Shirley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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