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NPC Generator

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Advanced [show]


Ernest Blyth, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is thinning but still full. His half smiles and blue eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: The child of northern immigrants he idolized his mother. A freak accident while working with his Animal Trainer mother left him crippled. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: Wants to open a new tavern; and to be a animal trainer again

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Ernest Blyth, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Star ruby (600 gp). White opal (600 gp). 4 Tanglefoot bags.


Social Check DCs


Randal Nash, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. His hair is short and golden. His gray eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: Regain custody of his son; and expand his business

Ideals: Optimist. Bonds: Rich, In love, Nature, Family, Job. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Randal Nash, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Ansley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He prefers to wear brown pants and tee shirts. He has a hunchback. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and revenge

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Dustin Ansley, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 38000 sp. Chalcedony (50 gp). Emerald (800 gp). Deep green spinel (120 gp). Onyx (50 gp). 1 Minor magic item.


Social Check DCs


Adelard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His long red hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Adelard hails from a village terrorized by illithids. A freak accident while working with his Engraver father left him crippled. He has drifted from career to career and currently works as a Sculptor.

Motivation: Find a way to reverse the transformation of his brother; and further expansion of business

Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies, Job, Family. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Adelard Hayhurst, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)10 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kyle Hadlee, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His chestnut hair is singed and shortened. His hazel eyes are passionate and lively.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of eastern immigrants he idolized his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Immigrant, Criminal record. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Hadlee, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. Chalcedony (50 gp). Azurite (8 gp).


Social Check DCs

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