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Thomas Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a white costume with the symbols of luck on his torso. He has a small bristly mustache and wavy chestnut hair. His eyes are a pleasant brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Navigator, who enjoyed hunting, Thomas was taken on many hunting expeditions. He has had some formal painting training, and achieved minor success. He was granted divine powers by his dying sister.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Optimist, Artistic, Gifted. Bonds: Nature, Criminal record. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Thomas Eastoft, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Conrad Harlow, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His hair is white and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.

History: He was born in the south, but his parents moved at a very young age to the west. Conrad was born on a far southern desert where he grew up under the tutelage of his mother, an expert Spice Merchant. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business.

Ideals: Joker, Artistic. Flaws: Addict, Shy. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Conrad Harlow, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. Blue star sapphire (600 gp). Bloodstone (40 gp). Red-brown spinel (110 gp). Jade (110 gp). 1 Minor magic item.


Social Check DCs


Lance Read, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his ceremonial dagger always slung over his shoulder. He carries with him a set of ceremonial daggers on his belt, each one with a aquamarine on the hilt. His black hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.

History: Lance was raised in a hard working conservative environment. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Lance Read, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)11 (+0) 16 (+3)16 (+3)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. Onyx (30 gp). White pearl (50 gp). Deep green spinel (50 gp).


Social Check DCs


Trey Marston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He wears his golden hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Trey was born on a far northern desert where he grew up under the tutelage of his father, an expert Servant. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Attractive, Poor. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Trey Marston, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 10 (+0)9 (-1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs


Gunter Harlan, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and typically wears white cloth garments or leather armor. His right hand appears badly burned and disfigured. His moppish golden hair is in a traditional bowl cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Bonds: Attractive, Job, Enemies, Nature. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Gunter Harlan, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp.


Social Check DCs

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