Gomory Alton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears a robe, a symbol of the sun god around his neck, and a ceremonial dagger on his belt. His left hand appears badly burned and disfigured. His red hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Gomory was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Joker. Bonds: Attractive, Religious. Occupation: Baker
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anthony Peyton, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His red hair is matted, messy, and big. His eyes are brown and beady.
Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want him driven away; and someone believes him a fraud
Flaws: Ugly. Bonds: Religious, Immigrant, Enemies. Occupation: Bowyer
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2700 sp. Coral (40 gp). 6 Acid flasks. 1 Holy water.
Patrick Graeme, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear grey tank tops with brown pants. His silver hair is cut short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. He helped his father out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To be a Miner again; and he has money and likes to spend it
Ideals: Impeccable. Bonds: Rich, Job, Enemies. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 1 Minor magic item.
Shane Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is blonde and curly. His fierce gray eyes like to dwell on things.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Professionalism. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Architect
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 8 (-1) | 8 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2
Possessions: 100 gp.
Robert Cornish, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His red hair is still thick. This hazel eyed easterner is not easily forgotten.
Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments
History: Robert was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He was granted arcane powers by his dying sister.
Motivation: Wants to open a new tavern; and money/treasure
Ideals: Fighting, Gifted. Bonds: Rich, Job, Immigrant. Occupation: Herbalist
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 23000 cp. 1 Minor magic item.
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