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NPC Generator

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Advanced [show]


Ernest Winchester, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a white suit, black shirt, and red tie. His red hair and beard is wavy and long. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He left for the east, certain he would find work there.

Motivation: He's attracted to the PC; and he desires power and/or immortality

Flaws: Shy. Bonds: Immigrant, Slave, Adventurer, Has a crush. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Ernest Winchester, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)7 (-2)
Skills Arcana +4, Intimidation +0
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Rhodochrosite (10 gp). Malachite (10 gp). Tiger eye turquoise (10 gp).


Social Check DCs


John Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. He is physically well-built. His brown hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise violet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: John was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Mortician job and began his own company from there.

Motivation: To pay off his debts; and he'd like to take his coworkers down a peg

Ideals: Optimist, Entrepeneur. Bonds: Job, Nature, Debt. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

John Rutherford, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 13 (+1)18 (+4)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. 4 Holy water. 1 Everburning torch. 1 Antitoxin.


Social Check DCs


Don Badger, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his ceremonial dagger ready. His red hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy

Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Religious, Rich. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Don Badger, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. He has a small bristly mustache and wavy auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also hits on women, regardless of circumstances.

History: Wymar hails from a village terrorized by goblins. A freak accident while working with his Blacksmith father left him crippled. Since then, he has sought to make the best of life.

Motivation: He has a crush on the local Blacksmith; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Has a crush, Enemies. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Wymar Willoughby, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 17 (+3)8 (-1)
Skills Acrobatics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 9000 sp. Malachite (13 gp). Moonstone (30 gp). Emerald (400 gp). 1 Minor magic item.


Social Check DCs


Randal Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin black vertical stripes and white pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden, silky, and of moderate length. His gray eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: Randal was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Randal Winterbourne, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)9 (-1) 12 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp.


Social Check DCs

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